I was tasked with designing motion graphics for two radically different tones. For Cinepop, the challenge was to create a playful, cinematic design language. For Io, Leonardo, I had to reconstruct Leonardo’s inventions and drawings in immersive 3D animations.
This experience sharpened my motion design skills and expanded my 3D knowledge in a structured production pipeline. Working closely with directors and editors, I learned how to translate scripts into clear, expressive visual systems under tight deadlines.
Next projects.
(2016-25©)